Introduction to Game Design – GAME 1101
Description:
This course introduces design documents and game assets used in the production process. The course focuses upon the creation and development of a design document and level designs in prototype format. Core concepts in game design are covered, including game world design, level design, level balancing, and game character development.
Prerequisite:
1st year student
Learning Objectives:
Recommended Text:
Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#. 2014. Jeremy Gibson
Game Development Essentials: An Introduction. 2011. Jeannie Novak
